Interactive Projection

Video Game for Children on a Building

A playable video game at architectural scale — children controlled the action live on a real facade in the centre of Wieluń.

Client: Wieluń City Council · Role: Interactive Mapping & Equipment · Country: Poland

Watch: Video Game for Children on a Building
Interactive Projection

Client: Wieluń City Council · Role: Interactive Mapping & Equipment · Country: Poland

Case Study

We turned a building into a game screen: children played live, their inputs driving gameplay projected across the facade. Delivered for the City of Wieluń as a complete package — game logic, content, tracking and projection hardware.

Playable installations reliably outdraw passive shows for family audiences, and the format transfers directly to brand activations, shopping centres and city festivals.

On the night, children crowded around the arcade-style controllers all evening, gleefully smashing projected windows and breaking down walls — architectural-scale gaming that made the building itself the toy.

Planning a large-scale show or installation?

MediaCraft delivers turnkey projection mapping, interactive installations and CGI content for landmark venues worldwide — from single-facade events to the world-record 40-skyscraper show in Shenzhen. Content, projection hardware and on-site execution from one team.